"Charlize Theron has her Oscar. Now she has her Catwoman."– David Frese
This movie's relationship to the animation that inspired it is the equivalent of the relationship between the Fight Club game and the Fight Club movie. Peter Chung's Aeon Flux was a psychonanalytical vignette of action movie cliches. This vacuous movie, then, is a two hour din caused by the infinite whiffing sound of what modern man amended to the metrosexual moral code- the "missing the goddamn point" effect. It's as if someone directed a videogame based movie on the intellectual property and cheat codes listed at GameFAQS alone. I'm sorry, it's already been done. I'm sorry, it hasn't STOPPED being done.
So I'm kinda pissed at this triumvirate approach. Film, game, comic/book. The loss in intramedium translation is endemic to entertainment, who as an industry seem to think entertaining entails keeping costumes but culling characters. Unfortunately, given the longer and more prestigious history of film, it is videogames that suffer the stigma. It sure doesn't help when only 3 of 18 the XBox 260 launch titles are sequels, remakes, or otherwise unoriginal. Which is already a far better track record than EA, who defines the gaming mainstream.
Is it any surprise that there is such a clamor for cheaper games? In the past eight years, the game industry has grown 120% in sales, but only the top 5% (80 titles a year) turn a profit, and Lord Voldemorte puts most of those out. After even inflation, why aren't games cheaper? Development costs have soared, of course, countering all the advancements in the ease of making games compared to the yesteryear. And for what? Market saturation of sequentially sequelized sequels that either emulate or get emulated on celluloid by ever more virtual casts. Koyaanisqatsi. I fear for our gaming future. Why hasn't AI changed since Wolfenstein?
On a side note, DO NOT install the Google desktop tool. It (and tools like it) in combination with an updated IE will open your computer up to abuse and exploitation.