Amid more FEDspeak implying an imminent end to inflationary pressures (and thus rate hikes), contrary to the CPI numbers released today, the markets took a small jump. You've got to hand it to them; what precious linguistics they've done with their pet term "pause" has now made probably the most non-committal word in the English dictionary. Well, inflation may slow as the effect of past hikes solidifies, but if Germany and Japan start raising their rates up too, I predict more "inflation" as the FED tries to maintain the overvalued dollar. Volatility is going up, and the Empire ain't too happy 'bout that.
Nowadays, I daresay online game communities have healthier, albeit virtual, economies. With Ultima Online destroying trillions of their fiat currency, and Second Life having a full-time transparent economist running theirs, one can fantasize about a world where a hundred gold is always worth one platinum piece. At least runaway inflation in one game doesn't affect another game. Although I sure would love to transfer the small fortune Xstine and I've made in Dungeons & Dragons Online to the upcoming Warhammer Online, which looks fantastic.
Yesternight, I was doodling ideas for an MMORPG with ninjas (hell yah) and came up with an idea called Conflict Quests where you try to stop the opposing faction from finishing their quests. Well, today after I found this amazing Warhammer trailer, I looked up the game, and lo! and behold, they have something called… Conflict Quests! 'Cept their idea is much cooler since everyone knows viking orcs are cooler than ninjas. Vikings are basically pirates that can kill everything, which settles the eternal debate over ninjas versus pirates.